Furis Incarnon Genesis (2024)

Furis Incarnon Genesis is an item that is used to add Incarnon upgrades to the Furis or MK1-Furis.

Contents

  • 1 Acquisition
  • 2 Evolutions
    • 2.1 Evolution I
    • 2.2 Evolution II
    • 2.3 Evolution III
    • 2.4 Evolution IV
  • 3 Patch History

Acquisition[]

  • Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn FurisIncarnonGenesis from The Circuit's Steel Path to place on their Furis with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.

Evolutions[]

  • Installing the Furis Incarnon Genesis requires 20 PathosClamps, 70 YaoShrubs, and 80 Lamentus.
  • When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
    • Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.

Evolution I[]

  • Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
  • Project a wide Heat Damage beam.
    • Incarnon Form fires a short-ranged, wide KlamoraPrism-like beam that deals pure Heat damage and has significantly increased base damage, Critical Chance, Critical Multiplier, Status Chance, and Fire Rate, but has linear Damage Falloff from 100% to 80% from 10m to 16m target distance and has a maximum range of 16 meters.
    • Due to not being able to be equipped with RuinousExtension, its damage falloff is affected by Projectile Speed, but the beam length isn't. Thus, it is possible to completely negate falloff with sufficient Projectile Speed.
    • The beam has no innate punch-through effect.
  • Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
  • Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving headshots and then pressing the Alternate Fire button. 20 headshots will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
    • Charges generate only on headshots, and not other weakspots, such as the backpacks of most MOA variants. Similarly, shooting weakspots generated by either Sonar or DetectVulnerability in places other than heads will have no effect either.
    • Headshots on corpses do not build charges.
    • Individual Multishot bullets can build charges.
  • Instead of drawing ammunition from its reserves, the Furis's Incarnon Form uses a separate "magazine" with each charge producing 14 rounds to a maximum of 280. Once all ammunition is expended, the Furis reverts to its normal form.
    • Incarnon Form's magazine is not affected by mods.
    • Incarnon Form is not affected by Ammo Efficiency (such as EnergizedMunitions).
    • Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
  • Swapping to and from Incarnon Form will fully reload the normal form's magazine.

Evolution II[]

  • Unlock Challenge: Complete a solo mission with this weapon equipped.
  • Perk 1: Haven Foray:
    • Increase Damage by +28 (Furis) / +34 (MK1).
    • With Overshields: Increase Damage by +30.
  • Perk 2: Stormburst:
    • Increase Damage by +28 (Furis) / +34 (MK1).
    • On hitting enemies affected by Electricity Status: +40% Multishot for 2s. Stacks up to 3x.

Evolution III[]

  • Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
  • Perk 1: Practiced Grip:
    • Increase Accuracy by +50%
  • Perk 2: Extended Volley:
    • Increase Magazine Capacity by +25.
  • Perk 3: Executioner's Fortune:
    • On Headshot: 10% chance for Instant Reload

Evolution IV[]

  • Unlock Challenge: Kill 30 enemies afflicted with 4 or more status effects.
    • SecondaryEncumber, Voruna's FangsofRaksh, and Citrine's FracturedBlast and PrismaticGem are effective at spreading numerous status effects. Consider reducing Ability Strength so these abilities do not take away Furis's kills.
  • Perk 1: Headcracker:
    • On Headshot: +5% Fire Rate for 2s. Stacks up to 10x.
  • Perk 2: Prelude of Might:
    • With Critical Chance below 40%: Increase Critical Damage Multiplier by +3x.
  • Perk 3: Elemental Balance:
    • Increase Status Chance by +28% (Furis) / +39% (MK1).

Patch History[]

Hotfix 34.0.7 (2023-11-02)

  • Fixed Clients receiving self-damage while shooting the Furis in Incarnon Form inside of a bullet attractor field (notably Xaku’s Whisper).

Update 33.6 (2023-07-27)

  • Fixed Furis’ Haven Foray Incarnon perk not applying its bonus damage from Overshields.

Hotfix 33.5.4 (2023-06-28)

  • Fixed blinding VFX occurring when dual wielding the Furis Incarnon with a Glaive weapon.

Update 33.5 (2023-06-21)

  • Updated the description for Furis’ “Stormburst” Evolution I perk to better explain how it is triggered:
    • Was: Increase Damage by +28 (Furis) / +34 (MK1). On Hit with Electricity: +40% multishot for 2s. Stacks up to 3x.
    • Now: Increase Damage by +28 (Furis) / +34 (MK1). On hitting enemies affected by Electricity Status: +40% multishot for 2s. Stacks up to 3x.
  • Fixed Furis’ Incarnon Form causing self-damage when shooting an enemy that is affected by Scourge’s Alt-Fire.

Hotfix 33.0.11 (2023-05-24)

  • Fixed attachments not showing while riding a K-Drive (and secondary is equipped) on the Furis with Incarnon Geneses.

Update 33.0 (2023-04-26)

  • Introduced.
Incarnon Edit
ZarimanFelarxInnodemLaetumPhenmorPraedos
Sanctum AnatomicaOnosRuvox
The Circuit
(Incarnon Genesis)
Week 1BratonLatoSkanaParisKunai
Week 2BoarGammacorAngstrumGorgonAnku
Week 3BoLatronFurisFuraxStrun
Week 4LexMagistarBoltorBroncoCeramicDagger
Week 5ToridDualToxocystDualIchorMiterAtomos
Week 6SomaVastoNamiSoloBurston
Week 7ZylokSibearDreadDespairHate

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Furis Incarnon Genesis (2024)

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