Highlights
- No Man's Sky patch 5.05 brings fixes to Liquidator Minotaur installation issues and personalized colors for exosuits.
- Freighter warping and ship upgrades in No Man's Sky have been improved for smoother space exploration experiences.
- Mac users can enjoy new visual upgrades like volumetric clouds and HD water, along with performance optimizations.
Hello Games has just released patch 5.05 for No Man's Sky to address issues that arose after the Worlds Part 1 update. No Man's Sky patch 5.05 is already live on Steam and will be available on other platforms soon, bringing several fixes and improvements to enhance the game's performance.
No Man's Sky Worlds Part 1 is a significant update that has revitalized the game with new technology, enhanced environmental details, and fresh gameplay content. It introduced features like improved ocean and cloud systems, dynamic weather, and new biomes, making planetary exploration more exciting. The update also added living buildings, floating islands, and improved wind systems, making No Man's Sky's ever-changing universe feel even more alive.
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Among the key fixes in Patch 5.05 are improvements to the Liquidator Minotaur, a popular addition from the recent Liquidators expedition in No Man’s Sky. Players had reported issues with installing the Liquidator Minotaur limbs on existing saves, a problem that has now been resolved. Additionally, the patch introduces a custom color option for Liquidator Minotaurs, allowing players to further personalize these exosuits.
Freighter warping, a key feature for exploring space in No Man's Sky, has been improved to make it smoother and more reliable. The patch also fixes a bug that prevented players from receiving Longshore S-Wing and Longshore C-Wing parts when dismantling Haulers, ensuring ship upgrades can be managed correctly. The update also brings improvements such as better collision detection on floating islands, smoother camera controls when the game is paused, and clearer messages when ending an expedition. It also fixes issues with docking at spherical space stations and resolves a bug where swimming sounds would continue playing even after leaving the water.
Mac users can now experience the new volumetric clouds and high-definition water, matching the visual quality of other platforms. Along with these visual upgrades, Hello Games has made several performance optimizations, such as reducing VRAM usage for VR players and improving rendering performance. These tweaks, including better cloud rendering and reflections, help No Man's Sky run more smoothly on various hardware setups. Patch 5.05 also fixes several crashes, including those related to navigation, the interface, and other areas.
Since its 2016 release, No Man's Sky has transformed from a disappointment into a popular game with a vast universe and endless opportunities for exploration. Thanks to regular updates like Worlds Part 1 and the continued efforts of Hello Games, it remains a favorite among players who enjoy space exploration.
No Man's Sky Worlds Part 1 Update 5.05 Patch Notes
Bug Fixes
- Fixed an issue that could prevent installation of the Liquidator Minotaur limbs after completing the Liquidators expedition on an existing save.
- Implemented custom colour choice for Liquidator Minotaurs.
- Improved freighter warping.
- Fixed an issue that prevented Longshore S-Wing and Longshore C-Wing ship parts from being extracted when dismantling Haulers.
- Improved collision on floating islands.
- Fixed an issue that caused the wrong control glyph to be suggested when reporting bases.
- Improved discovery retention when at large numbers of discoveries.
- Fixed an issue with the camera when the game is paused.
- Clarified messaging when ending an expedition.
- Fixed an issue with docking at spherical space stations.
- Fixed a bug where swimming sounds would not stop.
- Improved swimming audio.
- Fixed a bug with teleporting to a freighter.
- Added support for up to 8 mouse buttons.
- Ported new volumetric clouds and high definition water to Mac.
- Fixed a visual issue with water whilst editing terrain.
- Fixed a visual issue with floating island lods.
- Fixed an issue with staff multitools lagging by a frame.
- Fixed an issue where freighter squadron pilot NPCs names would not appear.
- Fixed a texturing issue in reflections.
- Fixed an issue which caused reflections to appear darker than they should.
- Fixed an issue with jetpack trails being visible in first person.
- Improved the visuals of clouds during the transition to a storm.
- Improved quality of volumetrics on water planets.
- Implemented water optimisations.
- Optimised culling to improve rendering performance.
- Implemented optimisations to reflections.
- Reduced the VRAM requirements when running with VR.
- Implemented a number of optimisations for cloud rendering.
- Fixed a navigation crash.
- Fixed an interface crash.
- Fixed a crash in the physics manager.
- Fixed a rare lodding crash.
- Fixed a crash related to creatures.
No Man's Sky
- OpenCritic Reviews
- Top Critic Rating:72/100 Critics Recommend:36%
- Platform(s)
- Switch , PC , Xbox One , Xbox Series S , Xbox Series X , PS4 , PS5
- Released
- August 9, 2016
- Developer(s)
- Hello Games
- Publisher(s)
- Hello Games
- Multiplayer
- Online Multiplayer
- Engine
- Proprietary
- ESRB
- T for Teen: Fantasy Violence, Animated Blood
- How Long To Beat
- 30 Hours
- X|S Enhanced
- Yes
- PS Plus Availability
- N/A
- File Size Xbox Series
- 13 GB (April 2022)
- Cross-Platform Play
- PC, PS4, PS5, Xbox One & Xbox Series X|S
- Video Games
- No Man's Sky
- Hello Games
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